Tagged OpenGL

I didn't make it on time with (car '(3)) and it's been quite a while without any updates, so let's have a quicky with a little tool I've made lately. The assignment was to load a part of the OpenStreetMap and give the good ol' Dijkstra a spin in it, pretty simple yet quite fun.

I figured it would look nicer with some sweet GUI so... I didn't make any. Instead, I went with some minimal OpenGL window and a buncha' lines and squares. Still cool, right? I called it City Blueprints and you can get it here (the page has been deleted since I graduated). Some screenshots follow.

Simple graph of a small town:


Continue reading